Irène Devin
FranceDigital sculpting for VFX / AAA games.
Biologist by first higher education, I worked during 8 years as a graphic designer in several advertising agencies. Since 2019, I decided to do what I always want: 3d graphics.
Learning: Self Taught
Skills: Adobe Substance Painter Autodesk Maya Auto Desk Maya Krita Marmoset Marmoset Toolbag 4 Maxon Zbrush Quixel Megascan Rizom UV Unreal Engine 5 UV Layout
Expertise: Concept Art & Illustration Game Design & Development Graphic Design
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Leveled up to Debut N/A
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Skipped Player N/A
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Leveled up to Contender Sep 06, 2023
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Leveled up to Rookie TBD
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Pro TBD
• Experience
My current project I'm working on. I'm charged to modelisation and texturing of the alien space ship. Zbrush, Maya, Substance Painter.
Communication strategy, design and creation of visual identity, internal and external communication.
Revision and update of visual identity, commercial documents, pedagogical follow-up of training cycles.
Realization of a market study and competitive positioning of innovative products. Russian-French and French-Russian interpreter, translation
Revision of the graphic charter of the website for the District Councils of Paris 13e.
Design and preparation of posters for summer activities Animation assistant for children.
Conception & realisation of flyers, leaflets, brochures etc Outdoor advertising sign
Creation of vector logos and visual identity, vector illustrations Preparation of mock-ups for traditional and digital printing
Plotter operator SummaCut D 120 Creation of vector logos and corporate identity Design and realization for large format