Ignacio López López
SpainEnvironment technical artist; Currently focused on materials and particle systems within UE5, sculpting and texturing modular environments
As a lighting technician in the entertainment industry I have worked on numerous interactive installations. That's where I started to get interested in 3D to create environments and digital scenery.
Learning: Self Taught
Skills: 3d Substance Painter Blender Pixologic ZBrush Unreal Engine 5.2
Expertise: Game Design & Development Immersive Media Visual Effects
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Skipped Debut N/A
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Leveled up to Player N/A
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Leveled up to Contender Jan 30, 2024
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Leveled up to Rookie TBD
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Pro TBD