Viacheslav Barasii
UkraineI want to develop myself in hard surface modeling for the gaming industry
At the university, when I was studying SolidWorks, I got hooked on modeling and started learning Maya
Learning: Self Taught
Skills: Adobe Photoshop Adobe Substance Painter Marmoset Maya UV Rizom
Expertise: Game Design & Development Other
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Leveled up to Debut N/A
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Leveled up to Player Mar 26, 2022
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Leveled up to Contender Jul 18, 2022
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Leveled up to Rookie TBD
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Pro TBD
• Experience
Pingle Game Studio
Kharkiv, Ukraine
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Feb 2022 -
Optimization models, LODs creating, collisions creating. Work with vertex alpha. Work with UE.