Hichem Korbosli
TunisiaStep by step, from stylized to realistic
I've been playing video games since youth. I made my first full game for my graduation project and got the best mark in my university!!. For that project, I worked on 3d props, level design, lighting, 3d animation (in unity), particle system, game dev, storyboarding. Having the best mark in the university was a huge step for me that encouraged me to learn more and more and go deeply in the game industry!
Learning: Higher Institute Of Multimedia Arts (ISAMM)
Skills: Auto Desk Maya Substance Painter Unity Zbrush
Expertise: 3D Animation Architectural Visualisation Game Design & Development
-
Skipped Debut TBD
-
Skipped Player N/A
-
Leveled up to Contender May 22, 2019
-
Leveled up to Rookie TBD
-
Pro TBD
• Experience
Working on : UI/UX on Photoshop / illustrator. Graphic Design on illustrator. Interior Design On Sketchup.
Working on mobile VR / AR Application : Prop Modeling on Maya. Environment Modeling on Maya. Level Design on Unity. StoryBoard.
Graduation Project : Prop Modeling on Maya. Environment Modeling on Maya. Level Design. Animation & Particle system on Unity. StoryBoad.
Prop Modeling on Maya. Level Design. Level Design on Unity. VFX (particle system) on Unity. Animation on Unity / Maya. StoryBoard.