Nathan Myers
United StatesI want to work as an environment artist on a AAA game and eventually create my own game studio and release an independent title.
I first realized that I wanted to work in creative media when I played Harvest Moon: A Wonderful Life when I was 6. I knew that people 'made games' and although I didn't know the ins and outs, I knew that I wanted to be a part of it.
Learning: Self Taught
Expertise: Game Design & Development
-
Skipped Debut N/A
-
Leveled up to Player May 27, 2019
-
Leveled up to Contender TBD
-
Leveled up to Rookie TBD
-
Pro TBD