Héctor Esteban
SpainI aspire to be able to work in the video game industry as an Environment, Props & Material Artist.
For a long time I have been attracted to the 3D world in all its fields but it was in 2015 when I decided to specialize in the world of videogames, a sector that I have been a fan of since I was little. As I have progressed in my studies and at work, I have been focusing my skills on 3d modeling, texturing, material creation and the composition of the final render.
Learning: Self Taught
Skills: 3DS Max 3d Substance Painter Adobe Substance Designer Adobe Substance Painter Unreal Engine 5 UNREAL ENGINE 5.1 ZBrush
Expertise: Game Design & Development
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Skipped Debut N/A
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Skipped Player N/A
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Leveled up to Contender N/A
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Leveled up to Rookie Apr 15, 2023
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Pro TBD
• Experience
Environment, Props & Material Artist for indie studio Pentadimensional Games