Rookie Awards 2024 - Open for Entries!
Gonzalo Umana Navarro

Gonzalo Umana Navarro

  Sweden

It would be to first get a job in the game industry as a 3d character artist, and later create my own game studio.

At a very early age. But i first started to explore Maya auto desk 2018 and started to sculpt as a newbie in Zbrush 2020. I have always been fascinated by alien characters in the star wars universe and other sci-fi games and movies. I began my journey drawing character in Photoshop 2018 but when I first started to sculpt in Zbrush was a big game changer for me, I knew that this was my call.

Learning: Self Taught

Skills: 3d Substance Painter Auto Desk Maya Marmoset Toolbag 3 ZBrush

Expertise: 3D Animation Concept Art & Illustration

  • Skipped Debut N/A
  • Leveled up to Player N/A
  • Leveled up to Contender Aug 21, 2022
  • Leveled up to Rookie TBD
  • Pro TBD

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