Gianni Sánchez Blasutti
MexicoBecome a 3D environment artist in the film and video game industry. I aim to create iconic worlds and touch people's hearts and minds.
Since childhood, movies and video games have captivated me like nothing else. The idea of creating entire worlds and characters has always amazed me, wanting to be a part of it. My passion for 3D art has only intensified over time, founding a natural talent for it, and realizing I wanted to pursue a career in the creative industries. Now with my bachelor's degree under my belt, I am more determined than ever to turn my passion into a successful career and make my childhood dreams a reality.
Learning: Anahuac University
Skills: Adobe Photoshop Adobe Substance Painter Arnold for Maya Autodesk Maya Blender Blender 2.9 Blender 3.1 Marvelous Designer
Expertise: 3D Animation Architectural Visualisation Concept Art & Illustration Game Design & Development Product Visualisation Visual Effects
Portfolio of the Week
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Skipped Debut N/A
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Skipped Player N/A
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Leveled up to Contender N/A
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Leveled up to Rookie Apr 26, 2023
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Pro TBD
• Experience
Created asset models and textures for the main character and environment based on concept art.
Use 3D modeling software and rendering tools to create photorealistic images that showcase product design, features, and capabilities.
Create EP cover art using Blender to build a scene and Photoshop for postprocessing. Capture the essence of the tracks.