Rookie Awards 2024 - Open for Entries!
Gianni Sánchez Blasutti

Gianni Sánchez Blasutti

  Mexico

Become a 3D environment artist in the film and video game industry. I aim to create iconic worlds and touch people's hearts and minds.

Since childhood, movies and video games have captivated me like nothing else. The idea of creating entire worlds and characters has always amazed me, wanting to be a part of it. My passion for 3D art has only intensified over time, founding a natural talent for it, and realizing I wanted to pursue a career in the creative industries. Now with my bachelor's degree under my belt, I am more determined than ever to turn my passion into a successful career and make my childhood dreams a reality.

Learning: Anahuac University

Skills: Adobe Photoshop Adobe Substance Painter Arnold for Maya Autodesk Maya Blender Blender 2.9 Blender 3.1 Marvelous Designer

Expertise: 3D Animation Architectural Visualisation Concept Art & Illustration Game Design & Development Product Visualisation Visual Effects

Portfolio of the Week

  • Skipped Debut N/A
  • Skipped Player N/A
  • Leveled up to Contender N/A
  • Leveled up to Rookie Apr 26, 2023
  • Pro TBD

Experience

Dracma Studios Intership
Mérida, Yucatán, México | Aug 2021 - Dec 2022

Created asset models and textures for the main character and environment based on concept art.

Product Rendering
Mérida, Yucatán, México | Sep 2019 -

Use 3D modeling software and rendering tools to create photorealistic images that showcase product design, features, and capabilities.

Freelance EP Concept Art
León, Guanajuato, México | Nov 2022 -

Create EP cover art using Blender to build a scene and Photoshop for postprocessing. Capture the essence of the tracks.

Current Education

Anahuac University
Class of 2022

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