Marko Sasic
SerbiaI want to establish and operate my own studio dedicated to delivering high-end digital doubles.
When I was very young movies were very appealing to me and I always wondered how did they do it. So like any other kid I taught that if they blow up the building in a movies it's the end of the story and they had to make another one. Little did i know that the better part of the movie was CG... I want to learn as much as possible and be involved in a lot of interesting projects.
Learning: Self Taught
Skills: 3dsmax 3ds Max Abobe Illustrator Adobe Photoshop After Effects Autodek Maya Motion Builder Pixologic ZBrush R3DS Wrap Substance Painter Unreal Engine 5 Vray Zbrush
Expertise: 3D Animation Game Design & Development Immersive Media Visual Effects
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Leveled up to Debut Jan 25, 2017
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Leveled up to Player Mar 11, 2019
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Leveled up to Contender May 22, 2019
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Leveled up to Rookie Feb 23, 2024
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Pro TBD
• Experience
I transform high-detail, complex meshes into optimized, production-ready assets.
I transform high-detail, complex meshes into optimized, production-ready assets.