Emily Ching-Falconer
United KingdomTo make it into the industry as a 3D environment artist
I wanted to become a 3D environment Artist around the age of 16 when I started college.
Learning: Escape Studios
Skills: 3DCoat Autodesk Maya Substance Painter Unreal Engine Zbrush
Expertise: Architectural Visualisation Game Design & Development
-
Skipped Debut N/A
-
Leveled up to Player Mar 08, 2019
-
Leveled up to Contender TBD
-
Leveled up to Rookie TBD
-
Pro TBD
• Current Education
Escape Studios
Class of 2019