Lykke
Sweden3D Art and Immersive Content.
When I was a teenager I had a secret fantasy about working in the game industry but didn't have the courage or knowledge to pursue that dream. It wasn't until I played Bloodborne a couple of years ago I felt an urge to actually learn 3D, and downloaded blender immediately. I had rekindled a dream I had almost forgotten, and I felt inspired to learn as much as possible.
Learning: Futuregames
Expertise: 3D Animation Concept Art & Illustration Game Design & Development Immersive Media Visual Effects
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Leveled up to Debut N/A
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Leveled up to Player Jan 04, 2022
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Leveled up to Contender TBD
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Leveled up to Rookie TBD
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Pro TBD
• Current Education
Futuregames
Class of 2022