Eduardo Ribeiro Gonçalves
Eduardo Ribeiro Gonçalves

Eduardo Ribeiro Gonçalves

  Brazil

To be able to produce characters at the level of the games and movies I love for maybe one day to work on some project like that.

I realized that I wanted to work in the creative media industry after a personal project with friends to produce an adventure game. That's where I experimented with various medias and found in digital character sculpture my passion.

Learning: Self Taught

Skills: Adobe Photoshop Zbrush Zbrush Photoshop Blender Maya Blender

Expertise: 3D Animation Concept Art & Illustration Game Design & Development Other

  • Leveled up to Debut Oct 07, 2019
  • Leveled up to Player TBD
  • Leveled up to Contender TBD
  • Leveled up to Rookie TBD
  • Pro TBD