DJ Richter
CanadaThe plan is to work on props and environments for games, and then progress to environments for game cinematics and/or movies.
I've spent a lot of my childhood (80% of it) playing video games (Played competitively; with teams, in multiple games). After finishing a game, I would look around environments and piece my own stories into them pretending characters have died here because of so and so. I always wanted to make a story out of my surroundings and that's when I was told I had a very creative mind and thought, "Why don't I put my love for gaming and creativity together and look for a job in the 3d field."
Learning: Think Tank Training Centre
Skills: Adobe Photoshop Auto Desk Maya Nukex Substance Painter
Expertise: Architectural Visualisation Game Design & Development Product Visualisation Visual Effects
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Skipped Debut N/A
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Leveled up to Player May 25, 2019
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Leveled up to Contender TBD
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Leveled up to Rookie TBD
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Pro TBD
• Experience
Cut out images from clients and processed them in Unity for a digital book app.