Andrew Fellows
United KingdomBecome a character artist for real time games.
2006, I started with 0 guidance learning Blender in secondary school. I passed college and university working on modelling for games. Now I've worked on a course with Game Art Institute to further progress my skills.
Learning: Self Taught
Skills: Adobe Photoshop Autodesk Maya Auto Desk Maya Marmoset Toolbag3 Substance Painter Unreal Engine 4 Zbrush
Expertise: Game Design & Development
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Skipped Debut N/A
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Leveled up to Player May 31, 2019
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Leveled up to Contender TBD
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Leveled up to Rookie TBD
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Pro TBD