Rookie Awards 2024 - Open for Entries!
Diego Garcia Branner
Diego Garcia Branner

Diego Garcia Branner

  Spain

To be lead environment artist of some big triple A project, I think that will be the top of my goal

Since I was 14 years old when I first installed unreal and created a very basic scenery with foliage, a vehicle that I didn't know how to texture so it was gray and I took a picture directly with the windows crop tool. That's when I realized that this was my thing, and since then I never stopped dedicating myself to what to this day, is my passion.

Learning: Image Campus

Skills: 3d Substance Painter Maya Unreal Engine 5

Expertise: Game Design & Development Graphic Design Other

  • Skipped Debut N/A
  • Leveled up to Player N/A
  • Leveled up to Contender Mar 02, 2021
  • Leveled up to Rookie TBD
  • Pro TBD

Experience

3D Generalist Artist
Argentina | Mar 2021 -

-3D Artist Performing works of low and high polys modeling, texturing, scenery design and renderings of these.

Current Education

Image Campus
Class of 2023

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