Dawud Abdul Teo Wei Qiang
SingaporeI want to bring my flavor into the projects I work on and animate characters that feel fluid and dynamic.
At the age of 18, games began to evolve and more of them embraced 3D, I became fascinated with a certain aspect, Character Animation. The attacks by the Ryu in Street Fighter V, the Bosses from Bloodstained Ritual of the Night, I was captured by their movement and before I knew it, I wanted to learn how to animate characters just like in those games. I wanted to animate and bring life to games with fellow animators in the games industry.
Learning: 3dsense Media School
Skills: Autodesk Maya
Expertise: 3D Animation Game Design & Development
Excellence Award
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Skipped Debut N/A
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Leveled up to Player N/A
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Leveled up to Contender Mar 11, 2024
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Leveled up to Rookie TBD
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Pro TBD