My career goals are to be a great character artist and make a living out of it. With many games published with my characters.
Somewhere along my architecture career, I realized that games and cg are way more fun and thrilling.
Skills: Autodesk Maya Adobe Substance Painter UNREAL ENGINE 5.1 ZBrush
Expertise: 3D Animation Concept Art & Illustration Game Design & Development Visual Effects
Skipped Debut N/A
Leveled up to Player N/A
Leveled up to Contender Feb 13, 2023
Leveled up to Rookie TBD
• Current Education
Class of 2020