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Daniel Ziev

Daniel Ziev


My career goals are to be a great character artist and make a living out of it. With many games published with my characters.

Somewhere along my architecture career, I realized that games and cg are way more fun and thrilling.

Learning: HackerU

Skills: Autodesk Maya Adobe Substance Painter UNREAL ENGINE 5.1 ZBrush

Expertise: 3D Animation Concept Art & Illustration Game Design & Development Visual Effects

Editor's Choice

  • Skipped Debut N/A
  • Leveled up to Player N/A
  • Leveled up to Contender Feb 13, 2023
  • Leveled up to Rookie TBD
  • Pro TBD

Current Education

Class of 2020