Daniel Alexander Swing
SwedenI want to land a position at a game studio, get as far as possible, be able to create awesome looking graphics and make a living out of it.
I've always loved drawing and create things. But I didn't start to consider getting into game development until 2013. I was flipping through a catalog of ads for universities and other schools for higher education, wondering what I should do with my life after upper secondary school. Between all the boring stuff, I found *games*. I tried it and it was the best and most fun thing ever.
Learning: Futuregames
Skills: Autodesk Maya Marmoset Toolbag Substance Designer Substance Painter Unreal Engine
Expertise: Game Design & Development
Excellence Award
Draft Selection
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Skipped Debut TBD
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Skipped Player N/A
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Leveled up to Contender Mar 20, 2019
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Leveled up to Rookie TBD
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Pro TBD