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Connor Hessel
Connor Hessel

Connor Hessel

  United States

3D Environment and Prop Artist

I first discovered Photoshop early in high school. I picked it up really quick and enjoyed doing image manipulation. That then transformed into motion graphics with After Effects, to then be 3D modeling in Maya. After I graduated high school, I decided to go to school for game art and design where I would later specialize in hardurafce modeling and texturing for games.

Learning: The Art Institutes

Skills: Adobe Photoshop Autodesk Maya Marmoset Toolbag Substance Painter

Expertise: Game Design & Development

  • Skipped Debut N/A
  • Skipped Player N/A
  • Leveled up to Contender Mar 08, 2019
  • Leveled up to Rookie TBD
  • Pro TBD

Current Education

The Art Institutes
Class of 2020

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