Jorge Montero Bruna
ChileI would like to work in a great team, doing what I know, and contribute to the development of a production
Since I was a child, I have really enjoyed 3D, but I couldn't study at a formal school. In my country, when I was a student, there weren't any 3D schools. My father had a Sony Handycam and used it to create very basic stop-motion animations. After that, I got my first computer and started getting to know the first 3D modeling programs.
Learning: Self Taught
Skills: 3DS Max 3d Substance Painter Arnold Arnold for Maya Autodek Maya autodesk maya Maxon Zbrush Maya 2018 XGen
Expertise: 3D Animation Concept Art & Illustration Game Design & Development Graphic Design Motion Graphics Product Visualisation Visual Effects
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Skipped Debut N/A
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Leveled up to Player N/A
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Leveled up to Contender TBD
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Leveled up to Rookie TBD
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Pro TBD