Céline Cariou
FranceMy goal is to work for indie game developers, film studios, or on a team of passionate artists as a visual development and concept artist.
I didn't have one specific moment where hit it me, but when I read Noah Bradley's article " how I became an artist " when I was 16, it resonated with me like nothing did before. The countless hours of practice and relentless mentality of constant improvement and passion was what truly stroke a chord with me on top of the beautiful artwork that people were able to create. This is where it all began, where I started to dig deeper and deeper into the concept art and illustration industry.
Learning: École Pivaut
Expertise: Concept Art & Illustration
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Skipped Debut N/A
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Leveled up to Player Mar 28, 2019
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Leveled up to Contender TBD
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Leveled up to Rookie TBD
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Pro TBD