Carlo di Paolo
GermanyProducing high Quality 3D assets for games, working closely with every department and learning about each and every aspect of games
In a way I alway knew I wanted to work in visual media. I used to dream to become a comic book artist, but life and my education path brought me to the path that I know knoe I was alawys meant for: Game Art. I am now proficient in every step of the production of 3D and 2d assets for games and in their implementation in an engine. I also strive to expand my skills towards the making of shaders and VFX.
Learning: UE University of Applied Sciences Berlin
Expertise: Concept Art & Illustration Game Design & Development Motion Graphics Visual Effects
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Skipped Debut N/A
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Leveled up to Player Mar 14, 2020
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Leveled up to Contender TBD
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Leveled up to Rookie TBD
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Pro TBD