Tran Khiet Van Ho
AustriaI have one goal: to work on films and games that I can be proud of.
As many other artists I've always been passionate about creating art and bringing a smile to peoples faces. Gradualy I began to imagine myself in the credits of big blockbuster films and triple A games. After listening to several interviews of 2D and 3D artists and then seeing the game "The Last of Us" for the first time, I knew I wanted to put all my effort into learning the necessary skills to work in the entertainment industry someday.
Learning: Salzburg University of Applied Sciences
Expertise: Concept Art & Illustration Game Design & Development Motion Graphics Other Visual Effects
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Skipped Debut TBD
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Skipped Player N/A
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Leveled up to Contender Jul 12, 2020
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Leveled up to Rookie TBD
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Pro TBD
• Experience
Worked on commercials, image films and AR projects - covering different tasks from 3D modelling, lighting to concepting and look development