Boris Levin
Switzerland3D modeler working in the film industry, develop as an artist and be able to approach any given problem.
While receiving a BS in computer science, one course made us create a simplistic UI for our programs. I remember spending about an hour creating 2 shiny pixels and conecting them with a line. After which I realized that there must be better tools out there then c++ graphic library. I came on to UE4, where i created some environments and simulations from physics class. Soon there was a need for a modeling software and I put my time into blender. After graduating, I applied to an art school.
Learning: Think Tank Training Centre
Skills: 3d Substance Designer 3d Substance Painter Adobe Photoshop autodesk maya Blender 3.6 Vray
Expertise: Other Visual Effects
Excellence Award
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Leveled up to Debut N/A
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Leveled up to Player Apr 03, 2024
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Leveled up to Contender TBD
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Leveled up to Rookie TBD
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Pro TBD