Santiago Saavedra
ColombiaWorking in big companies such as Riot Gamez or Blizzard as a creature artist I have an special love for monsters and animals or in VFX.
I'm a last semester student of interactive design in Colombia, a career based in digital projects. I realized I wanted to start in 3D for one of my workshops at university, sadly my university just shows 1% of what 3d really is. So in learning on my own.
Learning: Self Taught
Skills: Autodesk Maya Blender Foundry MARI keyshot Marmoset Toolbag Nuke Substance Painter Topogun Zbrush
Expertise: 3D Animation Concept Art & Illustration Game Design & Development Immersive Media Other
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Skipped Debut N/A
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Leveled up to Player Mar 10, 2020
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Leveled up to Contender TBD
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Leveled up to Rookie TBD
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Pro TBD