Tom Baylis
United KingdomMy goal in the industry is to be a lead artist on future videogames while meeting and learning from others while progressing in my field.
After leaving secondary school my passion for video games took me down this path. Not knowing how they are made I did some research and attended a college with 3D design course that directed me onto university.
Learning: Staffordshire University
Skills: 3dsmax Substance Alchemist Substance Designer Substance Painter Unreal Engine 4 Zbrush
Expertise: Architectural Visualisation Game Design & Development
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Skipped Debut TBD
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Skipped Player N/A
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Leveled up to Contender May 20, 2020
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Leveled up to Rookie TBD
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Pro TBD
• Current Education
Staffordshire University
Class of 2020