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Brandon Volpe
United StatesDream Job would be working for Ubisoft, but anything really in, Montreal, Vancouver, Seattle or Los Angles in games would be great.
When I was in the 8th grade, in technical education class where we played a scuba diver game that was an interactive editor and where we also played SimCity in the library and the 5th grade where we played block breaking games.
Learning: Self Taught
Skills: 3Ds Max Abode Photoshop Adobe 3D Substance Designer Adobe 3D Substance Painter Adobe After Affects Adobe Photoshop Adobe Substance Designer Adope photoshop Autodek Maya autodesk mudbox Marmoset Toolbag Maxon Zbrush MightyBake Quixel Mixer Quixel SUITE 2 Speed Tree Unreal Engine World Creator
Expertise: 3D Animation Game Design & Development
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Leveled up to Debut Jun 11, 2024
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Leveled up to Player TBD
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Leveled up to Contender TBD
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Leveled up to Rookie TBD
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Pro TBD