Andrea Ronca
ItalyMy dream is to find a place as a gameplay designer in a company passionate about their game so that I can improve my skills.
Since I was a child, I always dreamed about working in the video games industry to realize some amazing games for the players to experience every range of emotion.
Learning: Vancouver Film School
Skills: Abobe Illustrator Adobe Photoshop Autodesk Maya Houdini Perforce Substance Designer Substance Painter Unreal Engine 4 Wwise ZBrush
Expertise: Game Design & Development
Draft Selection
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Skipped Debut N/A
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Leveled up to Player Mar 09, 2020
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Leveled up to Contender TBD
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Leveled up to Rookie TBD
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Pro TBD
• Current Education
Vancouver Film School
Class of 2020