Ari Hsin-Yi Huang
United States3D Art in games
As an artist, I love to create 3D assets such as characters, props, textures, and lighting sets to portrait non-linear storytelling. I enjoy my audience can either hold a figure in their hand or interact with virtual 3D characters in a video game. If the audience is able to read some signs that further lead to a meaning by their observation, perception and past experience, I believe that this self-improvising process is more likely to deliver a powerful story and leave a deeper impression.
Learning: Savannah College of Art and Design
Skills: Arnold for Maya Maya 2019 Substance Painter
Expertise: Concept Art & Illustration Game Design & Development
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Skipped Debut TBD
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Skipped Player TBD
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Skipped Contender N/A
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Leveled up to Rookie May 28, 2020
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Pro TBD