Rookie Awards 2024 - Open for Entries!
Arielle Prangère
Arielle Prangère

Arielle Prangère

  France

My current goal is to create assets and environments.

I initially wanted to pursue 2D animation since I was very young. Certain animated series had a profound impact on me, and I spent years drawing in the hope of turning it into my career after school. However, when I started exploring the field of 3D, I knew I had found something that suited me better and that I was deeply passionate about. I felt like I could create anything I wanted, and it was this feeling that sparked a change in my career aspirations and the goals I set for myself.

Learning: L'Idem Creative Arts School

Skills: 3d Substance Painter Arnold Maya NUKE Photoshop Unreal Engine 5 ZBrush

Expertise: Game Design & Development

Portfolio of the Week

  • Skipped Debut N/A
  • Leveled up to Player N/A
  • Leveled up to Contender Dec 07, 2023
  • Leveled up to Rookie TBD
  • Pro TBD

Current Education

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