Alexis Ousley
United StatesBecoming a lead Character Artist and ultimate career goal is eventually becoming an Art Director to lead people to create meaningful art
Since I was a child I've always wanted to be an artist and work in the creative media industry. I focused on characters and creating stories that support them. My goal is to create a meaningful experience that will leave a lasting impression on viewers. As a gamer, I believe we connect with the playable characters. We are able to put ourselves in their shoes and become a part of them.
Learning: Ringling College of Art and Design
Skills: Auto Desk Maya SpeedTree Unreal Engine Zbrush
Expertise: Concept Art & Illustration Game Design & Development Other
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Skipped Debut TBD
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Skipped Player N/A
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Leveled up to Contender May 30, 2019
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Leveled up to Rookie TBD
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Pro TBD