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Alexis Ousley

Alexis Ousley

  United States

Becoming a lead Character Artist and ultimate career goal is eventually becoming an Art Director to lead people to create meaningful art

Since I was a child I've always wanted to be an artist and work in the creative media industry. I focused on characters and creating stories that support them. My goal is to create a meaningful experience that will leave a lasting impression on viewers. As a gamer, I believe we connect with the playable characters. We are able to put ourselves in their shoes and become a part of them.

Learning: Ringling College of Art and Design

Skills: Auto Desk Maya SpeedTree Unreal Engine Zbrush

Expertise: Concept Art & Illustration Game Design & Development Other

  • Skipped Debut TBD
  • Skipped Player N/A
  • Leveled up to Contender May 30, 2019
  • Leveled up to Rookie TBD
  • Pro TBD

Current Education

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