Adam Williams
AustraliaMy career goal is to be a Modeller or Texture Artist. I Enjoy Creating Stylised Models Specifically.
Growing up surrounded by animated films, TV and video games I have always had an urge to try and create. I used to draw a lot throughout my childhood and that eventually evolved into creating things digitally. One of the first experiences I had creating digital art was the countless hours I spent in LittleBigPlanet making levels for other people to enjoy when I was 11. The enjoyment I had creating then, has now continued to evolve and grow as I've moved to using programs like Maya and UE4.
Learning: Flinders University / CDW Studios
Skills: Autodesk Maya Quixel Mixer Substance Painter Unreal Engine 4
Expertise: Game Design & Development Immersive Media
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Skipped Debut N/A
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Leveled up to Player May 27, 2019
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Leveled up to Contender TBD
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Leveled up to Rookie TBD
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Pro TBD