Angel Campo
United StatesI'd like to work in the industry, for now as an Environment Artist, but I'd like to handle more dynamic disciplines like VFX.
I remembered when I was a kid, my first video game was a Spongebob PS2 Game (Battle for Bikini Bottom) and at the time I was really blown away by the graphics and the concept of what a video game could be. I kept playing it, taking in all the details of the scenery and assets , thinking about how a team of people made this. And I think the moment I started asking "how" - whether I could follow in those footsteps- is when I realized I wanted to work in games.
Learning: Ringling College of Art and Design
Skills: Adobe Photoshop Houdini Maya 2020 Substance Designer Substance Painter Unreal Engine 4 ZBrush
Expertise: 3D Animation Game Design & Development Visual Effects
Excellence Award
Draft Selection
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Skipped Debut TBD
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Skipped Player N/A
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Leveled up to Contender Mar 08, 2021
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Leveled up to Rookie TBD
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Pro TBD