Daniel Alandy
SingaporeI would like to become a 3D Animator, Character/Props Modeler, and Texture Artist in the future.
When I was introduced to animation films from Pixar, DreamWorks, and Disney when I was 2 years old, I started to draw. From then on, I just kept drawing and creating for the rest of my life; Whether it be traditional/digital art or Legos. I never stopped wanting to bring the ideas I had to life. That's when I decided on pursuing an Animation career. I could finally create characters from scratch and then bring them to life in their own worlds using animation.
Learning: Nanyang Polytechnic SDM
Expertise: 3D Animation
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Skipped Debut N/A
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Leveled up to Player Oct 13, 2022
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Leveled up to Contender Apr 08, 2023
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Leveled up to Rookie TBD
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Pro TBD
• Current Education
Nanyang Polytechnic SDM
Class of 2024