Vikram Joshi
IndiaMy goal: establish a studio for rendering and visualization. A hub of creativity, bringing architectural concepts to life with cutting-edge
I discovered my passion for the creative industry when I first experienced the mesmerizing interplay of light and architecture. The way light transforms spaces, highlighting unique details and creating moods, fascinated me deeply. As I explored the visualization of buildings and interiors, I realized that this was more than a fascination—it was my calling. This journey of discovery ignited my desire to pursue a career as a lighting artist, where I can blend creativity with technical expertise.
Learning: Self Taught
Skills: 3DS Max 3D Studio Max 3d Substance Painter Adobe Photoshop Adobe Premier Pro Adobe Substance Painter Rizom UV Unreal Engine Unreal Engine 4 UNREAL ENGINE 5.1
Expertise: Architectural Visualisation Immersive Media Product Visualisation
Editor's Choice
Editor's Choice
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Leveled up to Debut Jun 01, 2018
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Leveled up to Player Jun 30, 2020
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Leveled up to Contender Oct 31, 2022
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Leveled up to Rookie TBD
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Pro TBD
• Experience
Led artists in Unreal Engine for real-time apps,optimized workflow reducing rework by 20%. Designed amenities, led 12 projects, trained team
Optimizing assets, UV unwrapping, look development, lighting in Unreal Engine. Skilled in furniture modeling, Substance Painter, Photoshop.
Look development, lighting in Corona Renderer, 3ds Max. Expert in 360-degree renders, Unreal Engine, Lumion. KeyShot product rendering.
exturing game-ready assets using Substance Painter and photoshop. Game-ready asset modeling. Rendering props using keyshot.