Tyler Morrison
CanadaMy career goal is be a character designer, modeler, and/or concept artist for videogames, film, or television.
I first realized I wanted to work in creative media in my high school years. I had been drawing as long as I could remember, mostly just copying and adding my own takes to the cartoons, games and comics that I enjoyed. It was in my teen years that I began to really absorb the media I was consuming, why it worked and how it made me feel. These works inspired me, and made me wonder if I could also make things like this, share my stories, visions, and maybe even inspire kids like I was.
Learning: Self Taught
Skills: Adobe Photoshop Arnold for Maya Aseprite Autodesk Maya Maya 2020
Expertise: 2D Animation 3D Animation Concept Art & Illustration Game Design & Development Graphic Design
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Skipped Debut N/A
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Leveled up to Player May 26, 2021
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Leveled up to Contender TBD
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Leveled up to Rookie TBD
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Pro TBD