Antoine Cattin
SwitzerlandI aim to pursue a career as a Hard Surface Modeler or a 3D Generalist within an independent studio or a small team where there is ample room
Ever since I was young, I have been passionate about video games and have always wanted to work in the field when I grow up. Game like Zelda Ocarina of time, Mario Sunshine and Starcraft made me dream to one day work in this industry. Initially, I started studying computer science, thinking that I wanted to work in game programming. However, later on, I decided to pursue 3D and Game Art for my higher education. I am particularly drawn to Hard Surface and environment design.
Learning: Sae Institue Geneva
Skills: 3DS Max 3d Substance Designer Adobe Photoshop Adobe Substance Painter Autodesk Maya Unreal Engine 4 Unreal Engine 5
Expertise: 3D Animation Concept Art & Illustration Graphic Design Motion Graphics Visual Effects Web Design & Development
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Leveled up to Debut N/A
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Leveled up to Player Jun 06, 2023
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Leveled up to Contender TBD
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Leveled up to Rookie TBD
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Pro TBD