Tommaso Solustri
ItalyI would like to work as Senor Character Artist for cinematics and movies studios to leave my mark in the world of cinema and videogames
From the moment I got my first console, a PlayStation 1, at the age of 3, I've had an unwavering passion for video games and 3D Arts. Playing games with my father and uncle ignited a spark in me that led me to pursue 3D Arts as a career. I've dedicated my studies to master 3D modeling and sculpting and am committed to pushing the boundaries of what's possible in the gaming/vfx world. Gaming and 3D graphics are not just a hobby, they're a part of who I am.
Learning: Self Taught
Skills: Adobe Substance Painter Arnold for Maya Auto Desk Maya ZBrush
Expertise: 3D Animation Immersive Media Visual Effects
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Skipped Debut N/A
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Leveled up to Player N/A
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Leveled up to Contender Mar 01, 2023
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Leveled up to Rookie TBD
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Pro TBD