Alessandro Pacini
ItalyMy career goal would be Art direct my own personal game project.
I've always been into visual arts since I was a kid and i started developing my skill as soon as I could. My path led through art high school and then fine art. After that, I started exploring newer media, such as film and 3d. I'm now a freelance environment artist who work mostly on contract projects and b2b.
Learning: Think Tank Training Centre
Skills: 3d Substance Painter Abobe Illustrator Adobe Photoshop Adobe Substance Designer Marvellous Designer Maya Unreal Engine 5 ZBrush
Expertise: Game Design & Development Immersive Media Other
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Leveled up to Debut N/A
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Leveled up to Player Jun 03, 2022
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Leveled up to Contender TBD
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Leveled up to Rookie TBD
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Pro TBD