Terence Ernstzen
South Africa3D Artist| Character and Environment Art
I was 12 when I first developed a passion for 3D, inspired by watching Madagascar and the behind-the-scenes of Bolt. A buddy of mine had a version of Blender, but it wasn't exactly beginner-friendly at that time. I took 3D more seriously at 15 when I got my first copy of 3DS Max 2010. During that time, I became interested in Film VFX and explored various other areas before fully diving into the world of Game Development and 3D Character Art.
Learning: academy of digital arts
Skills: Adobe 3D Substance Painter Adobe Photoshop Autodesk Maya Pixologic ZBrush Unreal Engine 4
Expertise: 3D Animation Architectural Visualisation Game Design & Development
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Leveled up to Debut N/A
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Leveled up to Player Dec 23, 2023
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Leveled up to Contender TBD
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Leveled up to Rookie TBD
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Pro TBD