Yanis Fournier
FranceMy goal is to work in 3D modelisation in games and movies, in a sci-fi, fantasy or steampunk universe.
When I was at University (not 3D related), I found a game with a photo mode (it wasn't that popular back then). After trying it a bit, I wondered if there were a more "advanced" version of it. I discovered some 3D soft and, even so it was more complex and I was bad with it, I liked it. When researching some tutorials, I found about 3D related jobs. Fan of Pixar and animation movies in general, I decided to give it a shot and found a 3D school in my town and never regreted it.
Learning: Institut Artline
Skills: 3DS Max Adobe Photoshop ZBrush
Expertise: 3D Animation Concept Art & Illustration
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Leveled up to Debut Sep 01, 2014
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Leveled up to Player Jun 01, 2017
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Leveled up to Contender Jan 16, 2024
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Leveled up to Rookie TBD
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Pro TBD