Salam Shaker
SwedenMy career goal is to work in one of the studios whose games I've played and that really made a mark on me.
After working as a programmer (not in games) for 4 years I realized that this is not what I want to do with my life. I took 1 year off to find out what I really want to do, what really gets me up in the morning. I realized that Game Art is really what gets me going and stimulates me creatively, I spent that year self-teaching myself how to 3d-model and with that invested time I got into FutureGames.
Learning: Futuregames
Expertise: 2D Animation 3D Animation Concept Art & Illustration Game Design & Development Visual Effects
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Leveled up to Debut N/A
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Leveled up to Player Feb 07, 2022
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Leveled up to Contender TBD
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Leveled up to Rookie TBD
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Pro TBD