Tim "Robin" Lukastik
CanadaMy aim is to be a concept artist for a variety of video games and movies.
I always loved making things and had a passion for video games and movies, and as I got older my tastes only expanded into comics, animation, architecture, traditional and digital art, character design, environment art, and more. I became interested in the people behind the content I consumed, from the concept designers to the lighting engineers, I knew I wanted to be a part of the teams that created the worlds that inspired me and to bring the same joy to others.
Learning: CG Spectrum
Skills: Adobe Photoshop Blender
Expertise: Architectural Visualisation Concept Art & Illustration Game Design & Development
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Skipped Debut N/A
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Leveled up to Player May 23, 2021
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Leveled up to Contender TBD
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Leveled up to Rookie TBD
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Pro TBD