Rookie Awards 2024 - Open for Entries!
Tim "Robin" Lukastik
Tim "Robin" Lukastik

Tim "Robin" Lukastik

  Canada

My aim is to be a concept artist for a variety of video games and movies.

I always loved making things and had a passion for video games and movies, and as I got older my tastes only expanded into comics, animation, architecture, traditional and digital art, character design, environment art, and more. I became interested in the people behind the content I consumed, from the concept designers to the lighting engineers, I knew I wanted to be a part of the teams that created the worlds that inspired me and to bring the same joy to others.

Learning: CG Spectrum

Skills: Adobe Photoshop Blender

Expertise: Architectural Visualisation Concept Art & Illustration Game Design & Development

  • Skipped Debut N/A
  • Leveled up to Player May 23, 2021
  • Leveled up to Contender TBD
  • Leveled up to Rookie TBD
  • Pro TBD

Current Education

CG Spectrum
Class of 2022

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