Rinalds Bitte
United KingdomMy goal is to become a professional 3D Environment Artist!
I've always been drawn to explore and unleash my creative side in various forms of art, yet I never thought to develop this as a specific skill or even consider it as a career path. I began my 3D journey by simply wanting to contribute to a fan mod for a game (I'm still a huge fan of). This curiousity of how things are created led me down a path of discovering the vast world of games art, with all its intricacies and its never ending cycle of learning and adapting, which I thoroughly enjoy!
Learning: Staffordshire University
Skills: 3d Substance Designer 3d Substance Painter Adobe Photoshop Adobe Premiere Blender Houdini Marmoset Toolbag Marvellous Designer Miro Photoshop SpeedTree Unreal Engine Unreal Engine 5 ZBrush
Expertise: Game Design & Development
Editor's Choice
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Skipped Debut N/A
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Leveled up to Player N/A
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Leveled up to Contender Oct 08, 2023
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Leveled up to Rookie TBD
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Pro TBD