Ricardo Cubides Martínez
SpainI want to make a living on the creative side of games that help people have a good time and making art for games is my route for that goal
My original idea was to become an animator or cinema director, it was a nice profession with good companies and really that was about it. It wasn't until I am playing The Elder Scrolls V: Skyrim back in 2011 until I realised I had a love 3d art and environment building. I like to spend so long time at home modeling so many props and worlds, recreating my favourite scenes and objects from my imagination, movie and video games. I started to research more into the idea of working in a nice company
Learning: Self Taught
Skills: 3ds Max 3D Studio Max 3d Substance Painter Adobe Photoshop Marmoset Toolbag Substance 3D Painter Substance Painter Unreal Engine 4 Vray ZBrush
Expertise: Game Design & Development
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Leveled up to Debut N/A
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Leveled up to Player Jun 01, 2022
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Leveled up to Contender TBD
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Leveled up to Rookie TBD
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Pro TBD