Rookie Awards 2024 - Open for Entries!
Daniel Gense

Daniel Gense

  Germany

Sculpting characters and creatures in a videogame company that makes games that don't suck.

When I was a kid my very first creative dream job was to draw mangas like dragonball. Although I have had some creative holes towards the end of school, there was never really another option for me besides creative work. Funny enough it never occured to me that I could ACTUALLY work for videogames, even though I absolutely loved playing them, until I got to know about various 3D-Softwares. My creative journey has changed a lot since then. I dove deep into all the nittiy-gritties of 3D-art.

Learning: Art Heroes

Skills: 3d Substance Painter Blender Marvelous Designer Maxon Zbrush

Expertise: 3D Animation Game Design & Development

  • Leveled up to Debut Dec 01, 2018
  • Leveled up to Player May 02, 2020
  • Leveled up to Contender Sep 06, 2023
  • Leveled up to Rookie TBD
  • Pro TBD

Experience

3D-Artist in architectual visualization
Münster - Germany | Sep 2018 - Jul 2020

Doing archviz as a student assistant.

3D-Character Artist
Münster - Germany | Apr 2022 - Feb 2023

I did some of the characters for the upcoming game "of pawns and kings" which is a point and click adventure.

Graphic Designer and 3D-Artist at Fraunhofer IEM
Paderborn - Germany | Oct 2017 - Jul 2018

Doing 3D and 2D visualizations and illustrations for various fields of research but especially augmented reality.

Current Education

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