Daniel Gense
GermanySculpting characters and creatures in a videogame company that makes games that don't suck.
When I was a kid my very first creative dream job was to draw mangas like dragonball. Although I have had some creative holes towards the end of school, there was never really another option for me besides creative work. Funny enough it never occured to me that I could ACTUALLY work for videogames, even though I absolutely loved playing them, until I got to know about various 3D-Softwares. My creative journey has changed a lot since then. I dove deep into all the nittiy-gritties of 3D-art.
Learning: Art Heroes
Skills: 3d Substance Painter Blender Marvelous Designer Maxon Zbrush
Expertise: 3D Animation Game Design & Development
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Leveled up to Debut Dec 01, 2018
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Leveled up to Player May 02, 2020
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Leveled up to Contender Sep 06, 2023
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Leveled up to Rookie TBD
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Pro TBD
• Experience
Doing archviz as a student assistant.
I did some of the characters for the upcoming game "of pawns and kings" which is a point and click adventure.
Doing 3D and 2D visualizations and illustrations for various fields of research but especially augmented reality.