Rookie Awards 2024 - Open for Entries!
Philip Polzin

Philip Polzin

  Germany

To work in the game industry as character artist.

I always played games and with 14 I tried to do my first game ready chacter. What doesn't looked good and was very poor optymized but I was interested and started to experiment with blender. I feeled more and more that this is what I want to do my whole life.

Learning: Think Tank Training Centre

Skills: 3d Substance Painter Adobe Photoshop Adobe Substance Painter Blender Fibershop Krita Mari Marmoset Toolbag3 Marmoset Toolbag 4 Marvellous Designer Maya Substance Painter Unreal Engine 4 Unreal Engine 5 Zbrush

Expertise: Game Design & Development

  • Leveled up to Debut N/A
  • Leveled up to Player Mar 10, 2019
  • Leveled up to Contender TBD
  • Leveled up to Rookie TBD
  • Pro TBD

Current Education

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