Paul Prud'hon
FranceMy goal is to have a job where I can create, with other passionate people, a whole new world full of life and details.
I've always been amazed by all the concept art of my favourite video games and films. And my favourite hobby always has been to think of the aspect and the behaviours of creatures that as evolved to adapt to their environment. I used to draw the result of this thought-experiment but when I started my 3D school I realized that now I was able to put my thoughts to life by model and animate them.
Learning: Brassard Annecy
Skills: Arnold Render Foundry MARI Maya ZBrush
Expertise: Concept Art & Illustration Game Design & Development
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Skipped Debut N/A
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Leveled up to Player N/A
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Leveled up to Contender Jul 04, 2022
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Leveled up to Rookie TBD
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Pro TBD