Marco Pasqualis
United NationsLanding an internship, becoming a senior artist, and leading a creative team.
My whole life I've always been inclined towards my creative side, but not until my junior year of high school, when I took a college course on 3d Sculpting, did I really realize that I could make a living using my natural creativity. Like many other artists entering the 3D design space, I initially began learning the basics of Blender and Substance Painter, before attempting ZBrush. Now, I'm enrolled at Think Tank Training Centre, looking to build my skills to a professional level.
Learning: Think Tank Training Centre
Expertise: Game Design & Development Immersive Media Motion Graphics Other
-
Leveled up to Debut Jan 27, 2023
-
Leveled up to Player TBD
-
Leveled up to Contender TBD
-
Leveled up to Rookie TBD
-
Pro TBD