Noemi Milella
ItalyMy dream job is to become a 3d character artist, working in a creative studio where I can contribute with my skills.
Since I was a child, i've always been curious about how certain visual effects were recreated in movies or how 2d\3d cartoons were produced. At the age of 16, I had my first encounter with Blender, working on very simple and basic animations. From that moment, I realized that I wanted to dedicate myself to this creative world. That's why I decided to attend a school that could provide me with more knowledge about the 3D world.
Learning: BigRock
Skills: Adobe Substance 3D Painter Arnold Render Autodesk Maya Marvelous Designer Pixologic ZBrush ZBrush
Expertise: Other Product Visualisation
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Leveled up to Debut Dec 01, 2022
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Leveled up to Player TBD
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Leveled up to Contender TBD
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Leveled up to Rookie TBD
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Pro TBD